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Plazono Bass Reef

Field notes from the shallows

Reef Guide

Everything that swims, waits and stands guard on the reef, and how each part of the game behaves.

Sea-glass panel of the reef with coral, a pike, a catfish and a heron

Reef zones

The open entrance

Invaders enter from the left edge. The first straight is the safest place to thin a wave before the shoal spreads out.

The coral bends

The channel folds back on itself several times. A defender inside a bend can reach two stretches of water at once.

The nest garden

The last stretch leads to the bass nest. Anything that slips past costs a heart, so keep a strong defender close by.

Invaders

Pike

Fast and numerous. They make up most of the early waves; each one stopped is worth 10 points and 6 shells.

Catfish

Slow and tough, with nearly three times the strength of a pike. They join the shoals from the third wave; each one is worth 25 points and 12 shells.

Defenders

Heron

50

A heavy single strike at the fish nearest the nest. The backbone of every defence.

Net

40

Slows every invader in reach and nibbles at them. Best placed on a corner.

Otter

70

Dives at a target and splashes everything around it. Ideal against crowded waves.

Good to know

The nest

You begin with 10 hearts. Every heart still left at the end adds 50 points to your final score.

Upgrades

Every defender can be raised twice, up to level 3. Each level adds reach and strength, and the price grows with the level.